![]() That's like maybe 30-40% of the available plugins. Visualizing your character's pixel hitboxĪ slidecast window indicator (two options, I prefer SimpleTweak's version)ĭisabling chat autoscoll if you scroll up I cannot stress how much of a QoL improvement this is holy fucking shit, especially given you can give custom aliases to aetherytes in case you forget their name and can type part of them and it autocompletes (for example I set "Foundation" as "Ishgard" and can type /tp ish and warp straight to Ishgard). Replace names with job icons (or just add icons next to the name)Ĭhanging fly text color for incoming damage based on damage typeĬhat teleport command, /tp. Mouseover targeting that actually works, along with working versions of every other form of alternate targeting (focus target, player#, target of target) that don't work because heehoo macrosĬhat bubbles for other players and yourself when you talk I haven't seen one while plugins were enabled in the past.year? To expand on Quicklauncher since IMO after ACT it is by far the most impactful of potential mods you can use, some of the plugins you can get include:ĭelete all RMT ads from the game. I'd recommend a gameplay preset to not tank your FPS or make the game unplayable with blur and shininess. The most popular is GShade, which is a custom fork of Reshade that includes two custom shaders to preserve XIV's UI (With stock reshade the shaders are applied to your UI which looks gross) and maintains active development of shader integration and preset support. If you want to improve the color/lighting of XIV, you'll want a Reshade of some form. Plenty to find on the Mod Archive though. Since other people won't see your outfit it's for personal satisfaction and screenshotting, while I like to get gear to show off to other players. Outside of that any outfit/body/nude mods are going to be upt o you and a personal preference thing. Call me out for a foot fetish all you want, I just want my well-defined toes man. You'll have to search for post 5.3 items, but they exist too. So this is a personal taste thing but if you want to get rid of the fleshy paddle feet that sandals and other open-toe shoes in XIV have, the one outfit-related mod that I run is a Mani-Pedi mod ( ). I kind of find it ugly as sin but it is more convenient than hitting up Google on the second monitor. Moogle Maps ( ) will change your in-game maps to show all the Treasure Hunt and Hunt mob locations. It is the premiere UI mod for XIV though. I used to use it too, but for now it doesn't play nice with the HD UI added in 5.5, and I prefer HD icons and stuff to the color scheme they use. Many users find it clean compared to the base UI. The most popular UI skin is Material UI ( ). ![]() I'd have recommended HD UI textures and icons in the past, but 5.5 gave us 4k versions of those icons natively so we're good there now. That user does a good job at doing HD upscales of vanilla content. Personal recommendations for HD-related things are Faces Defined ( ), Hair Defined ( )), Eyeworks ( ) and NPC Defined ( ). But my recommendations will just be SFW-stuff, because rules and all. You can opt into NSFW stuff on those places if you want, I won't judge you. The two big mod repos are Nexus ( ) and XIVModArchive ( ). It's gotten a lot better in recent months and it's much rarer that you bork your install and have to start over. To use these you'll need to setup TexTools. Things like collectable tracking (Do you have this triple triad card already?), mouseover macro functionality, PvP-like combo systems, deleting Lalafell from the game, and much more. If not, it's a third party launcher that has support for community developed addons, some of which people have come to not live without. Basically Windower from XI if you played that game and remember it. ![]() Again, not too useful, but might be nice to have. Distance overlays, "real" cast bar times, that kind of stuff. Basically a JP-developed suite of nice-to-haves from ACT. Has mostly fallen out of favor as jobs are more streamlined these days, but you might find it useful. SpecialSpellTimers - WeakAuras for XIV, but it's a very manual process. Also has a pretty robust community repo of prebuilt things. Can do things like press buttons for you, or overlay graphics on your screen based on certain conditions (Basically WeakAuras). Triggernometry - Arbitrary code execution based on events that happen in the XIV battle log. Will start an argument in The Balance whenever you bring it up. Also has other useful plugins such as cause of death and Eureka plugin trackers. Follow this guide to set it up: Ĭactbot - Gives you DBM/BigWigs style warnings and timer bars in raid content. Everything else in this section is basically a layer on top of ACT. This is a big rabbit hole to go down! Here are the basics:ĪCT - The damage parser, first and foremost. ![]()
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